Ruin : r
Success: m
Kelly Factor: k
def gambler_ruin(r, m, p):
if r == 0:
return 1
if m == 0:
return 0
else:
return p*gambler_ruin(r-1, m, p) + (1-p)*gambler_ruin(r, m-1, p)
Does this look good? Its a risk to ruin method I found online. Do you have any material on this? Risk to ruin*
def gambler_ruin(r, m, p):
return (1-r**(1-2/p))/(m**(1-2/p)-r**(1-2/p))
They look good but they give me wild values instead of 1-100 or 0-.99 Both methods give me negative numbers at times.